|
Post by dlevere on Aug 5, 2012 0:21:54 GMT -4
Posted by GaryOPAnaehrwert has released yet another update for his SCETool, this time fixing minor bugs where the app would crash. If you didn't know, SCETool by naehrwert is a PS3 key crypto tool that supports a wide range of binary file types (SELF, RVK, PKG, SPP, OTHER). Includes GUI and data support files with keys up to 3.60. Here's what's new on Version 0.2.7: -------------------------------------------------------------------------------- - Added local NP license handling. - Added option to override klicensee. - Added option to disable section skipping (in SELF generation). -------------------------------------------------------------------------------- Just a few days have passed since the above update for this app, and now, he's back with another one, fixing some nasty bugs that caused the app to crash, along a couple of neat additions/improvements: -------------------------------------------------------------------------------- Changelog 0.2.8 (intermediate release): - Fixed minor bugs where scetool would crash. - Added SPP parsing. - Decrypting RVK/SPP will now write header+data to file. -------------------------------------------------------------------------------- Be sure to check the official project website below for more info, including complete Usage instructions. Don't forget to download the newest version from HERE! NEWS SOURCE #1: SCetool 0.2.8 released (via) ConsoleCrunch NEWS SOURCE #2: naehrwert (via) Twitter Our thanks to 'Gauss' for this news item!
|
|
|
Post by dlevere on Aug 31, 2012 6:42:11 GMT -4
|
|
|
Post by dlevere on May 12, 2013 3:19:33 GMT -4
==> History <== Version 0.2.9 - Plaintext sections will now take less space in metadata header keys array. - Added option to specifiy a template SELF to take configuration values from. - Added option to override the keyset used for en-/decryption. - Fixed NP application types. - [Firmware Version] will now be written to control info only. - [Application Version] will now be written to application info only. Version 0.2.8 (intermediate release): - Fixed minor bugs where scetool would crash. - Added SPP parsing. - Decrypting RVK/SPP will now write header+data to file. Version 0.2.7: - Added local NP license handling. - Added option to override klicensee. - Added option to disable section skipping (in SELF generation). Version 0.2.5: - Added option to use provided metadata info for decryption. - "PS3" path environment variable will now be searched for keys/ldr_curves/vsh_curves too. Version 0.2.4: - Added option to display raw values. - Moved factory Auth-IDs to <public build> (as they are on ps3devwiki now). Version 0.2.2: - Added options to override control/capability flags (32 bytes each). - Fixed where a false keyset would crash scetool when decrypting a file. - Some source level changes and optimizations. Version 0.2.1: - zlib is required to use scetool. - 'sdk_type' was changed to 'revision' in data/keys. ==> Greetings to <== - ps3dev.net - you know who you are! SCETool Source Code
|
|
|
Post by dlevere on Jul 23, 2014 7:48:23 GMT -4
SCEtool v0.3.2 Now Skips 0 byte self files by zecoxao By STLcardsWSDeveloper zecoxao has made an unofficial update to SCEtool via his github page this update in the code will allow for the tool to Skip 0 byte self files. In previous versions of the tool it would cause issues when it was trying to decrypt these files, as there was nothing to decrypt. So the developer decided to try his coding skills to skip these and add checks on those files. View all the information below. Code Repertories:Source:PS3hax.net
|
|