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Post by dlevere on Aug 5, 2011 5:43:13 GMT -4
The Pokémon Encounter CodeGen makes cheat codes for catching the pokémon of your choice, in the GBA Pokémon game. This uses a special "event" encounter method, which can determine more about the pokémon than any other encounter method. However, these codes will only affect the "event" pokémon. Here's all the things you can set with this program: Pokémon Species Level MAP/PID: Nature, Gender, Shiny, Unown Type IVs: HP, Attack, Defense, Special Attack, Special Defense, Speed Contest Stats: Cool, Beauty, Cute, Smart, Tough Current HP Location where to Encounter Code Info The codes are for US Pokémon Emerald, and also for US Pokémon FireRed/LeafGreen 1.0 and 1.1. Both DMA and RNG code-versions are up for FireRed/LeafGreen now too. To answer any questions, here is a short explaination about the two code-versions. The DMA version codes need the DMA Disabler code which freezes the memory so the codes can write to the correct addresses [an address is a data storage location]. Alternatively, the RNG version codes use references to the addresses, elimating any problems caused by the shifting memory. The purpose of the RNG-Kill code is to make the pokémon appear each and every time. The RNG code-version is preferred but is available only for Action Replay v3 and above. For more information, see the Help file. The Pokémon Encounter CodeGen can make codes for the following cheat devices: GameShark Advance v2 or lower Action Replay v3 or higher (including AR-Max Duo) VisualBoy Advance emulator Sorry, but it doesn't support CodeBreaker, Xploder, or GameShark SP. Files Pokémon Encounter Code Generator - version: 1.5.1
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Post by christiaaanhd on Apr 17, 2014 11:33:20 GMT -4
Can you fix the link? It's says it's being removed, thanks.
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